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Function std.experimental.allocator.dispose
Destroys and then deallocates (using alloc
) the object pointed to by a
pointer, the class object referred to by a class
or interface
reference, or an entire array. It is assumed the respective entities had been
allocated with the same allocator.
void dispose(A, T)(
auto ref A alloc,
auto ref T* p
);
void dispose(A, T)(
auto ref A alloc,
auto ref T p
)
if (is(T == class) || is(T == interface));
void dispose(A, T)(
auto ref A alloc,
auto ref T[] array
);
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