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Function std.experimental.allocator.dispose

Destroys and then deallocates (using alloc) the object pointed to by a pointer, the class object referred to by a class or interface reference, or an entire array. It is assumed the respective entities had been allocated with the same allocator.

void dispose(A, T)(
  auto ref A alloc,
  auto ref T* p
);

void dispose(A, T)(
  auto ref A alloc,
  auto ref T p
)
if (is(T == class) || is(T == interface));

void dispose(A, T)(
  auto ref A alloc,
  auto ref T[] array
);

Authors

Andrei Alexandrescu

License

Boost License 1.0.