Core Team Update: Martin Nowak

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In the early days of DMD, new releases were put out when Walter decided they were ready. There was no formal process, no commonly accepted set of criteria that defined the point at which a new compiler version was due or the steps involved in building the release packages. In the early days, that was … Continue reading Core Team Update: Martin Nowak

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D in Games: Ethan Watson of Remedy Games Goes to GDC Europe

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At DConf 2013 at the Facebook HQ, Manu Evans, then of Remedy Games, gave a talk titled, “Using D Alongside a Game Engine” (follow the link for the slides and video). He talked about Remedy’s experience getting D to work with their existing C++ game engine. The D landscape was a bit different when they got underway … Continue reading D in Games: Ethan Watson of Remedy Games Goes to GDC Europe

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The Why and Wherefore of the New D Improvement Proposal Process

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When a programmer sees fellow programmers contributing code to open source projects, it is unlikely that the question of why will ever come to mind in terms of motive. Regarding technical merit or usefulness, sure. But motive? Coders who are inclined to contribute bug fixes, new features, build systems, or other resources to open source … Continue reading The Why and Wherefore of the New D Improvement Proposal Process

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The DLang Vision and Improvement Process

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The evolution of D has been a process of steady, if not always speedy, improvement. In the early days, Walter was the only person working on the language, the reference compiler, and the standard library, though he did accept contributions. Today, numerous people contribute to or maintain a piece of every aspect of D’s development. … Continue reading The DLang Vision and Improvement Process

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Project Highlight: Auburn Sounds

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One of the questions some people ask when evaluating a language for the first time is, who’s making money with it? That’s no exception with D. While there are a number of companies using D in production, there are also people making money with the language out of their homes. The last Project Highlight looked … Continue reading Project Highlight: Auburn Sounds

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