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Class std.zip.ZipArchive

Object representing the entire archive. ZipArchives are collections of ArchiveMembers.

class ZipArchive ;

Constructors

NameDescription
this () Constructor to use when creating a new archive.
this (buffer) Constructor to use when reading an existing archive.

Fields

NameTypeDescription
comment stringThe archive comment. Must be less than 65536 bytes in length.

Properties

NameTypeDescription
data[get] ubyte[]Array representing the entire contents of the archive.
directory[get] ArchiveMember[string]Associative array indexed by the name of each member of the archive.
isZip64[get, set] boolTrue when the archive is in Zip64 format. Set this to true to force building a Zip64 archive.
totalEntries[get] uintNumber of ArchiveMembers in the directory.

Methods

NameDescription
addMember (de) Add a member to the archive. The file is compressed on the fly.
build () Construct the entire contents of the current members of the archive.
deleteMember (de) Delete member de from the archive. Uses the name of the member to detect which element to delete.
expand (de) Decompress the contents of a member.
factory (classname) Create instance of class specified by the fully qualified name classname. The class must either have no constructors or have a default constructor.
opCmp (o) Compare with another Object obj.
opEquals (o) Test whether this is equal to o. The default implementation only compares by identity (using the is operator). Generally, overrides and overloads for opEquals should attempt to compare objects by their contents. A class will most likely want to add an overload that takes your specific type as the argument and does the content comparison. Then you can override this and forward it to your specific typed overload with a cast. Remember to check for null on the typed overload.
toHash () Compute hash function for Object.
toString () Convert Object to a human readable string.

Authors

Walter Bright

License

Boost License 1.0.